Save unfinished work
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da8f244026
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@ -103,8 +103,7 @@ def new_score(world: World, e: Entity):
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f.write(name[Text])
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f.write(name[Text])
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try:
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try:
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post = {"name": name, "score": world[game.Player1Score]}
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rq.get(f"https://{IP}/register/{name}/{world[game.Player1Score]}")
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rq.post(f"https://{IP}/new_score", post)
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world.set(CurrentScene(thanks.THANKS))
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world.set(CurrentScene(thanks.THANKS))
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except Exception as error:
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except Exception as error:
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print("Error with the serveur:", error)
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print("Error with the serveur:", error)
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@ -18,9 +18,9 @@ import requests as rq
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IP = "pong.cocosol.fr"
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IP = "pong.cocosol.fr"
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def get_scores() -> list[tuple[int, str, str]]:
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def get_scores() -> list[dict[str, object]]:
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try:
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try:
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return rq.get(f"https://{IP}/data").json()
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return rq.get(f"https://{IP}/scores").json()
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except Exception as error:
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except Exception as error:
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print("Error with the serveur : " + str(error))
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print("Error with the serveur : " + str(error))
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return []
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return []
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@ -113,10 +113,10 @@ def __spawn_score(world: World):
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"""
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"""
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Ajoute le score dans le monde.
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Ajoute le score dans le monde.
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"""
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"""
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for i, (score, name, _date) in enumerate(get_scores()):
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for i, score in enumerate(get_scores()):
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world.new_entity().set(
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world.new_entity().set(
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TextBundle(
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TextBundle(
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f"{name}",
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f"{score["name"]}",
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position=Vec2(render.WIDTH / 2 - 300, 400 + 50 * i),
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position=Vec2(render.WIDTH / 2 - 300, 400 + 50 * i),
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origin=Vec2(0),
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origin=Vec2(0),
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order=1,
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order=1,
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@ -125,7 +125,7 @@ def __spawn_score(world: World):
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world.new_entity().set(
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world.new_entity().set(
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TextBundle(
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TextBundle(
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f"{score}",
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f"{score["score"]}",
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position=Vec2(render.WIDTH / 2 + 300, 400 + 50 * i),
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position=Vec2(render.WIDTH / 2 + 300, 400 + 50 * i),
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origin=Vec2(1, 0),
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origin=Vec2(1, 0),
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order=1,
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order=1,
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