Fix du bonus qui ne se met pas sur la bonne personne

This commit is contained in:
raphael 2024-01-08 21:33:26 +01:00
parent f0925b6312
commit 0c7375bc9c

View file

@ -472,11 +472,13 @@ def __collision_with_ball(a: Entity, b: Entity):
"""
if Ball in a:
a.world.new_entity().set(Sound("bound.mp3"))
if Player1 in b or Player2 in b and Ball in a:
if Player1 in b or Player2 in b:
if Ball in a:
# Met a jour le dernier joueur a avoir touché la balle
for player in a.world.query(LastPlayerTurn):
del player[LastPlayerTurn]
b.set(LastPlayerTurn())
print(b)
return __bounce_on_player(a, b)
return True