Tipragot
628be439b8
Cela permet de ne pas avoir de problèmes de compatibilité car python est dans le git.
36 lines
1.3 KiB
Python
36 lines
1.3 KiB
Python
from typing import Tuple, final
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def init() -> None: ...
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def quit() -> None: ...
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def get_init() -> bool: ...
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def get_count() -> int: ...
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@final
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class JoystickType:
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def __init__(self, id: int) -> None: ...
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def init(self) -> None: ...
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def quit(self) -> None: ...
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def get_init(self) -> bool: ...
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def get_id(self) -> int: ...
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def get_instance_id(self) -> int: ...
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def get_guid(self) -> str: ...
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def get_power_level(self) -> str: ...
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def get_name(self) -> str: ...
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def get_numaxes(self) -> int: ...
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def get_axis(self, axis_number: int) -> float: ...
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def get_numballs(self) -> int: ...
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def get_ball(self, ball_number: int) -> Tuple[float, float]: ...
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def get_numbuttons(self) -> int: ...
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def get_button(self, button: int) -> bool: ...
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def get_numhats(self) -> int: ...
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def get_hat(self, hat_number: int) -> Tuple[float, float]: ...
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def rumble(
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self, low_frequency: float, high_frequency: float, duration: int
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) -> bool: ...
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def stop_rumble(self) -> None: ...
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# according to the current implementation, Joystick is a function that returns
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# a JoystickType instance. In the future, when the C implementation is fixed to
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# add __init__/__new__ to Joystick and it's exported directly, the typestubs
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# here must be updated too
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def Joystick(id: int) -> JoystickType: ...
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