ecs #58
36
src/plugins/click.py
Normal file
36
src/plugins/click.py
Normal file
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@ -0,0 +1,36 @@
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"""
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Un plugin permettant de savoir si l'on a cliqué sur une entité.
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"""
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from engine import GlobalPlugin
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from engine.ecs import World
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from plugins.hover import Hovered
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from plugins.inputs import Pressed
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from plugins.render import Sprite
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class Clicked:
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"""
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Component ajouté a toutes les entitées qui viennent d'être cliqué.
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"""
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def __update_clicked(world: World):
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"""
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Met à jour les composants `Clicked`.
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"""
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mouse_click = "button_1" in world[Pressed]
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sprite_entities = world.query(Sprite)
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for entity in sprite_entities:
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if Hovered in entity and mouse_click:
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entity[Clicked] = Clicked()
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else:
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del entity[Clicked]
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PLUGIN = GlobalPlugin(
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[],
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[__update_clicked],
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[],
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[],
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)
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@ -5,6 +5,7 @@ Plugin qui rassemple tous les plugins globaux.
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from plugins import (
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animation,
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assets,
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click,
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coroutine,
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display,
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hover,
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@ -22,6 +23,7 @@ PLUGIN = (
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+ assets.PLUGIN
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+ inputs.PLUGIN
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+ hover.PLUGIN
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+ click.PLUGIN
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+ coroutine.PLUGIN
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+ sound.PLUGIN
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+ text.PLUGIN
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