Réglage du problème de crash #40
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@ -760,7 +760,7 @@ def start_game(
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del channels[entity]
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# Ajout des sons non gérés
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for entity in sound_entities:
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for entity in world.query(Sound):
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if entity not in channels:
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entity_sound = entity[Sound]
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sound = assets.get_sound(entity_sound.name)
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