From fc81ecf5213f074beeeced2831f59b2b47f4551b Mon Sep 17 00:00:00 2001 From: CoCo_Sol Date: Mon, 30 Oct 2023 16:46:48 +0100 Subject: [PATCH] changement des Path des texture --- src/scenes/tricheur.py | 25 +++++++++++++------------ 1 file changed, 13 insertions(+), 12 deletions(-) diff --git a/src/scenes/tricheur.py b/src/scenes/tricheur.py index 76d380d..47a0be6 100644 --- a/src/scenes/tricheur.py +++ b/src/scenes/tricheur.py @@ -23,7 +23,7 @@ from engine import ( World, ) -COLOR_TEXT = Color(66, 39, 148) +COLOR_TEXT = Color(135, 53, 27) class RandomNumber(int): @@ -65,7 +65,7 @@ def __initialize_world(world: World): world.create_entity( Position(), Order(0), - Texture("classique/background.png"), + Texture("tricheur/background.png"), ) # Bouton valider/rejouer @@ -73,8 +73,8 @@ def __initialize_world(world: World): Position(Display.WIDTH / 2, 875), Order(1), Centered(), - Texture("classique/valider.png"), - HoveredTexture("classique/valider_hover.png"), + Texture("tricheur/valider.png"), + HoveredTexture("tricheur/valider_hover.png"), Clickable(lambda world, _: _update(world)), ) @@ -83,7 +83,7 @@ def __initialize_world(world: World): Position(Display.WIDTH / 2, 750), Order(2), Centered(), - typing.Typing("1234567890"), + typing.Typing("1234567890", 2), Text(""), COLOR_TEXT, TextSize(150), @@ -114,9 +114,9 @@ def __initialize_world(world: World): world.create_entity( Order(11), Position(150, 150), - Texture("classique/arrow.png"), + Texture("tricheur/arrow.png"), Clickable(on_menu_button), - HoveredTexture("classique/arrow_hover.png"), + HoveredTexture("tricheur/arrow_hover.png"), ) # Les ressources. @@ -174,9 +174,10 @@ def _update(world: World): f"il reste : {world[NombreEssai]} essai{'s' if world[NombreEssai] != 1 else ''}" ) - #ajout de la mechanique de triche - world[RandomNumber] = max(0, min(99, RandomNumber(world[RandomNumber] + random.randint(-3, 3)))) - print(world[RandomNumber]) + # ajout de la mechanique de triche + world[RandomNumber] = max( + 0, min(99, RandomNumber(world[RandomNumber] + random.randint(-3, 3))) + ) def end_game(world: World, state: str): @@ -208,8 +209,8 @@ def end_game(world: World, state: str): # on change la texture du button submit. for entity in world.query(Clickable, Centered): - entity[Texture] = Texture("classique/play_again.png") - entity[HoveredTexture] = HoveredTexture("classique/play_again_hover.png") + entity[Texture] = Texture("tricheur/play_again.png") + entity[HoveredTexture] = HoveredTexture("tricheur/play_again_hover.png") def _check_return(world: World):