From dd0ef63115d3cde8eff22e55710fe983c2aa39b0 Mon Sep 17 00:00:00 2001 From: Tipragot Date: Fri, 3 Nov 2023 12:42:15 +0100 Subject: [PATCH] Fix names/positions --- src/scenes/story/directory_search.py | 76 ++++++++++++++-------------- 1 file changed, 38 insertions(+), 38 deletions(-) diff --git a/src/scenes/story/directory_search.py b/src/scenes/story/directory_search.py index 1e13ce4..978279e 100644 --- a/src/scenes/story/directory_search.py +++ b/src/scenes/story/directory_search.py @@ -21,42 +21,6 @@ LINES = 3 COLUMNS = 5 SPACING = 200 -NAMES = [ - "Classique", - "Menteur", - "Tricheur", - "Histoire", - "Je t'aime", - "Hello", - "Cheval", - "Defender", - "Dansons", - "Secrets", - "Edmond", - "Mon Amour", - "Melatonin", - "Films", - "Cinéma", -] - -POSITIONS = [ - Vec2(1348, 903), - Vec2(988, 903), - Vec2(808, 737), - Vec2(628, 903), - Vec2(268, 903), - Vec2(1168, 405), - Vec2(988, 571), - Vec2(808, 405), - Vec2(448, 737), - Vec2(268, 405), - Vec2(1348, 239), - Vec2(988, 239), - Vec2(628, 73), - Vec2(448, 239), - Vec2(88, 239), -] - class Directory: """ @@ -142,6 +106,42 @@ def __initialize(world: World): """ assets = world[Assets] + # Définition des noms et positions des dossiers + names = [ + "Classique", + "Menteur", + "Tricheur", + "Histoire", + "Je t'aime", + "Hello", + "Cheval", + "Defender", + "Dansons", + "Secrets", + "Edmond", + "Mon Amour", + "Melatonin", + "Films", + "Cinéma", + ] + positions = [ + Vec2(1348, 903), + Vec2(988, 903), + Vec2(808, 737), + Vec2(628, 903), + Vec2(268, 903), + Vec2(1168, 405), + Vec2(988, 571), + Vec2(808, 405), + Vec2(448, 737), + Vec2(268, 405), + Vec2(1348, 239), + Vec2(988, 239), + Vec2(628, 73), + Vec2(448, 239), + Vec2(88, 239), + ] + # Ajout du fond world.new_entity().set(Sprite(assets.get_texture("background"))) @@ -150,8 +150,8 @@ def __initialize(world: World): for y in range(LINES): for x in range(COLUMNS): # Récupération du nom et de la position - position = POSITIONS.pop() - name = NAMES.pop() + position = positions.pop() + name = names.pop() # Création de l'entité du dossier entity = world.new_entity()