From ce531dc199ac0011bd59ddbb25e402bccc8650df Mon Sep 17 00:00:00 2001 From: Tipragot Date: Sun, 29 Oct 2023 11:53:43 +0100 Subject: [PATCH] =?UTF-8?q?Changement=20de=20la=20mani=C3=A8re=20de=20char?= =?UTF-8?q?cher=20les=20textures?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/engine.py | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/engine.py b/src/engine.py index 57b4de8..fa05ce8 100644 --- a/src/engine.py +++ b/src/engine.py @@ -284,6 +284,8 @@ class Assets: # Chargement des textures self.__textures: dict[str, pygame.Surface] = {} for file in glob.iglob("assets/textures/**/*.png", recursive=True): + if file.startswith("assets/textures/animations/"): + continue self.__textures[file[16:].replace("\\", "/")] = pygame.image.load( file ).convert_alpha(surface) @@ -301,6 +303,8 @@ class Assets: Retourne: La texture qui correspond au nom *name*. """ + if name.startswith("animations/"): + return pygame.image.load(name) return self.__textures.get(name, self.__error_texture) def get_texture_size(self, name: str) -> Vec2: