Fix taille des assets dans le boss fight
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@ -187,7 +187,7 @@ def __create_zone_attack(world: World):
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)
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)
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yield animation.wait()
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yield animation.wait()
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entity.destroy()
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entity.destroy()
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for i in range(10):
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for i in range(8):
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projectiles = world.new_entity()
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projectiles = world.new_entity()
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projectiles.set(
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projectiles.set(
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@ -229,7 +229,7 @@ def __create_zone_attack(world: World):
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for entity in world.query(ZoneAttack):
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for entity in world.query(ZoneAttack):
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entity.destroy()
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entity.destroy()
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for _z in range(2):
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for _z in range(2):
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for i in range(10):
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for i in range(8):
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projectiles = world.new_entity()
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projectiles = world.new_entity()
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projectiles.set(
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projectiles.set(
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