Merge pull request 'Ajout du boutton rejouer dans directory_search' (#59) from play-again into main

Reviewed-on: #59
This commit is contained in:
CoCo_Sol 2023-11-04 14:42:11 +00:00 committed by Gitea
commit 67abb5dd07
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3 changed files with 7 additions and 2 deletions

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@ -10,6 +10,7 @@ from plugins import assets as plugin_assets, render, smooth
from plugins.animation import Animation from plugins.animation import Animation
from plugins.coroutine import Coroutine, wait from plugins.coroutine import Coroutine, wait
from plugins.click import Clickable, Clicked from plugins.click import Clickable, Clicked
from plugins.hover import HoveredTexture
from plugins.inputs import Held, MousePosition from plugins.inputs import Held, MousePosition
from plugins.assets import Assets from plugins.assets import Assets
from plugins.render import Sprite from plugins.render import Sprite
@ -241,11 +242,15 @@ def __spawn_search_directory(world: World):
"search_directory_failed", "search_directory_failed",
callback=lambda world, _: world.new_entity().set( callback=lambda world, _: world.new_entity().set(
Sprite( Sprite(
world[Assets].get_texture("restart"), world[Assets].get_texture("play_again"),
Vec2(render.WIDTH / 2, 900), Vec2(render.WIDTH / 2, 925),
10, 10,
origin=Vec2(0.5), origin=Vec2(0.5),
), ),
HoveredTexture(
world[Assets].get_texture("play_again"),
world[Assets].get_texture("play_again_hover"),
),
Clickable( Clickable(
lambda world, _: world.set( lambda world, _: world.set(
CurrentScene(__new_game_scene()) CurrentScene(__new_game_scene())