diff --git a/src/scenes/directory_search.py b/src/scenes/directory_search.py index 202efcb..fa1e552 100644 --- a/src/scenes/directory_search.py +++ b/src/scenes/directory_search.py @@ -3,7 +3,6 @@ Scène du jeu dans lequel on se cache de Edmond dans les dossiers. """ from enum import Enum -import random from engine import ( Centered, Display, @@ -76,6 +75,23 @@ def __initialize_world(world: World): Initialise le monde de la scène. """ world[State] = State.WAITING + names = [ + "Classique", + "Menteur", + "Tricheur", + "Histoire", + "Je t'aime", + "Hello", + "Cheval", + "La Mort", + "Dansons", + "Secrets", + "Edmond", + "Mon Amour", + "Melatonin", + "Films", + "Cinéma", + ] for y in range(__LINES): for x in range(__COLUMNS): entity = world.create_entity( @@ -91,20 +107,7 @@ def __initialize_world(world: World): Position(0, 0), Order(1), Centered(), - Text( - random.choice( - [ - "Classique", - "Menteur", - "Tricheur", - "Histoire", - "Je t'aime", - "Hello", - "Dada", - "Melatonin", - ] - ), - ), + Text(names.pop()), TextSize(25), DirectoryName(entity), )