Fix order
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@ -410,6 +410,7 @@ def __wave(world: World):
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size=150,
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size=150,
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position=Vec2(render.WIDTH / 2, render.HEIGHT / 3),
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position=Vec2(render.WIDTH / 2, render.HEIGHT / 3),
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origin=Vec2(0.5),
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origin=Vec2(0.5),
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order=1000000,
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)
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)
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)
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)
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