fix erreur 2/2
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28037ae0ba
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1e26bc2851
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@ -151,11 +151,11 @@ def __check_hurt(world: World):
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TODO
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TODO
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"""
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"""
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for entity in world.query(Hurt, Sprite):
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for entity in world.query(Hurt, Sprite):
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if world[Hurtable] == Hurtable.TRUE:
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position = entity.get(Sprite).position
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position = entity.get(Sprite).position
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width, height = entity.get(Sprite).texture.get_size()
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width, height = entity.get(Sprite).texture.get_size()
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for shield in world.query(Velocity, Sprite):
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for shield in world.query(Velocity, Sprite):
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if world[Hurtable] == Hurtable.TRUE:
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shield_position = shield.get(Sprite).position
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shield_position = shield.get(Sprite).position
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shield_width, shield_height = shield.get(Sprite).texture.get_size()
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shield_width, shield_height = shield.get(Sprite).texture.get_size()
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@ -203,6 +203,7 @@ def __check_hurt(world: World):
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else:
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else:
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entity.destroy()
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entity.destroy()
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world.new_entity().set(Coroutine(__set_hurtable_hurt(world)))
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world.new_entity().set(Coroutine(__set_hurtable_hurt(world)))
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world.set(Hurtable.FALSE)
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def __defeat(world: World):
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def __defeat(world: World):
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