gtn/.venv/Lib/site-packages/pygame/examples/dropevent.py

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#!/usr/bin/env python
""" pygame.examples.dropfile
Drag and drop an image on here.
Uses these events:
* DROPBEGIN
* DROPCOMPLETE
* DROPTEXT
* DROPFILE
"""
import pygame as pg
def main():
pg.init()
going = True
surf = pg.display.set_mode((640, 480))
font = pg.font.SysFont("Arial", 24)
clock = pg.time.Clock()
spr_file_text = font.render("Drag and drop a file or image!", 1, (255, 255, 255))
spr_file_text_rect = spr_file_text.get_rect()
spr_file_text_rect.center = surf.get_rect().center
spr_file_image = None
spr_file_image_rect = None
while going:
for ev in pg.event.get():
if ev.type == pg.QUIT:
going = False
elif ev.type == pg.DROPBEGIN:
print(ev)
print("File drop begin!")
elif ev.type == pg.DROPCOMPLETE:
print(ev)
print("File drop complete!")
elif ev.type == pg.DROPTEXT:
print(ev)
spr_file_text = font.render(ev.text, 1, (255, 255, 255))
spr_file_text_rect = spr_file_text.get_rect()
spr_file_text_rect.center = surf.get_rect().center
elif ev.type == pg.DROPFILE:
print(ev)
spr_file_text = font.render(ev.file, 1, (255, 255, 255))
spr_file_text_rect = spr_file_text.get_rect()
spr_file_text_rect.center = surf.get_rect().center
# Try to open the file if it's an image
filetype = ev.file[-3:]
if filetype in ["png", "bmp", "jpg"]:
spr_file_image = pg.image.load(ev.file).convert()
spr_file_image.set_alpha(127)
spr_file_image_rect = spr_file_image.get_rect()
spr_file_image_rect.center = surf.get_rect().center
surf.fill((0, 0, 0))
surf.blit(spr_file_text, spr_file_text_rect)
if spr_file_image and spr_file_image_rect is not None:
surf.blit(spr_file_image, spr_file_image_rect)
pg.display.flip()
clock.tick(30)
pg.quit()
if __name__ == "__main__":
main()