# Brainstorm we've decided to make an turn based online game named : **Border Wars** ## Building list ```mermaid mindmap root((Buildings)) ("`**Castle** The main building of your army, you must protect it`") ("`**Casern** Train troop`") ("`**Tower** Defend your territory`") ("`**Wall** A pasive defence that block every soldier`") ("`**Outpost** A *teleporter* like`") [**Farms**] ("`**Mine** Allow you to gain stone each turns`") ("`**Sawmill** Allow you to gain wood each turns`") ("`**Breeding** Allow you to gain food each turn`") ``` ## Game Modes ```mermaid mindmap root((Game Modes)) ("`**1v1** The classic mode`") ("`**2v2** A funny mode 2v2`") ("`**History mode** A mode to understand why`") ("`**1vIA**? A when you don't have friends`") ``` ## Style We think to made our game in 2D iso with hexagons. the overall theme will be fairytale medieval. ## Different troop ```mermaid mindmap root((Troop)) ("`**No Name** A classic troop`") ("`**No Name** A troop with a great deal of experience but not much power`") ("`**No Name** A troop with great power but little scope for expansion`") ``` ## Balancing In the future, we'll have to make sure that each troop is both different and balanced.