From d4151f7ac193ff2089047b85da747a55b9cc186d Mon Sep 17 00:00:00 2001 From: Corentin Date: Fri, 19 Jan 2024 06:27:11 +0000 Subject: [PATCH] Remove mind map fomatage (!3) Reviewed-on: https://git.tipragot.fr/corentin/border-wars/pulls/3 Reviewed-by: Tipragot --- README.md | 62 ++++++++++++++++----------------- docs/brainstorms/brainstorm1.md | 62 ++++++++++++++++----------------- 2 files changed, 62 insertions(+), 62 deletions(-) diff --git a/README.md b/README.md index a002540..3823bf1 100644 --- a/README.md +++ b/README.md @@ -17,23 +17,23 @@ Code in rust using Bevy ```mermaid mindmap root((Buildings)) - ("`**Castle** - The main building of your army, you must protect it`") - ("`**Casern** - Train troop`") - ("`**Tower** - Defend your territory`") - ("`**Wall** - A pasive defence that block every soldier`") - ("`**Outpost** - A *teleporter* like`") - [**Farms**] - ("`**Mine** - Allow you to gain stone each turns`") - ("`**Sawmill** - Allow you to gain wood each turns`") - ("`**Breeding** - Allow you to gain food each turn`") + ("Castle
+ The main building of your army, you must protect it") + ("Casern
+ Train troop") + ("Tower
+ Defend your territory") + ("Wall
+ A pasive defence that block every soldier") + ("Outpost
+ A *teleporter* like") + [Farms] + ("Mine
+ Allow you to gain stone each turns") + ("Sawmill
+ Allow you to gain wood each turns") + ("Breeding
+ Allow you to gain food each turn") ``` ## Game Modes @@ -41,14 +41,14 @@ mindmap ```mermaid mindmap root((Game Modes)) - ("`**1v1** - The classic mode`") - ("`**2v2** - A funny mode 2v2`") - ("`**History mode** - A mode to understand why`") - ("`**1vIA**? - A when you don't have friends`") + ("1v1
+ The classic mode") + ("2v2
+ A funny mode 2v2") + ("History mode
+ A mode to understand why") + ("1vIA ?
+ A when you don't have friends") ``` @@ -63,12 +63,12 @@ the overall theme will be fairytale medieval. ```mermaid mindmap root((Troop)) - ("`**No Name** - A classic troop`") - ("`**No Name** - A troop with a great deal of experience but not much power`") - ("`**No Name** - A troop with great power but little scope for expansion`") + ("No Name
+ A classic troop") + ("No Name
+ A troop with a great deal of experience but not much power") + ("No Name
+ A troop with great power but little scope for expansion") ``` ## Balancing diff --git a/docs/brainstorms/brainstorm1.md b/docs/brainstorms/brainstorm1.md index 6761765..78b4622 100644 --- a/docs/brainstorms/brainstorm1.md +++ b/docs/brainstorms/brainstorm1.md @@ -7,23 +7,23 @@ we've decided to make an turn based online game named : **Border Wars** ```mermaid mindmap root((Buildings)) - ("`**Castle** - The main building of your army, you must protect it`") - ("`**Casern** - Train troop`") - ("`**Tower** - Defend your territory`") - ("`**Wall** - A pasive defence that block every soldier`") - ("`**Outpost** - A *teleporter* like`") - [**Farms**] - ("`**Mine** - Allow you to gain stone each turns`") - ("`**Sawmill** - Allow you to gain wood each turns`") - ("`**Breeding** - Allow you to gain food each turn`") + ("Castle
+ The main building of your army, you must protect it") + ("Casern
+ Train troop") + ("Tower
+ Defend your territory") + ("Wall
+ A pasive defence that block every soldier") + ("Outpost
+ A *teleporter* like") + [Farms] + ("Mine
+ Allow you to gain stone each turns") + ("Sawmill
+ Allow you to gain wood each turns") + ("Breeding
+ Allow you to gain food each turn") ``` ## Game Modes @@ -31,14 +31,14 @@ mindmap ```mermaid mindmap root((Game Modes)) - ("`**1v1** - The classic mode`") - ("`**2v2** - A funny mode 2v2`") - ("`**History mode** - A mode to understand why`") - ("`**1vIA**? - A when you don't have friends`") + ("1v1
+ The classic mode") + ("2v2
+ A funny mode 2v2") + ("History mode
+ A mode to understand why") + ("1vIA ?
+ A when you don't have friends") ``` @@ -53,12 +53,12 @@ the overall theme will be fairytale medieval. ```mermaid mindmap root((Troop)) - ("`**No Name** - A classic troop`") - ("`**No Name** - A troop with a great deal of experience but not much power`") - ("`**No Name** - A troop with great power but little scope for expansion`") + ("No Name
+ A classic troop") + ("No Name
+ A troop with a great deal of experience but not much power") + ("No Name
+ A troop with great power but little scope for expansion") ``` ## Balancing