diff --git a/README.md b/README.md new file mode 100644 index 0000000..42ee350 --- /dev/null +++ b/README.md @@ -0,0 +1,88 @@ +# Border Wars + +## Brainstorm + +If you want to know more about our reflexions check this : [all brainstorms](docs/brainstorms/). + + + +## The game + +we've decided to make an turn based online game named : **Border Wars** + +Code in rust using Bevy + +## Building list + +```mermaid +mindmap + root((Buildings)) + ("`**Castle** + The main building of your army, you must protect it`") + ("`**Casern** + Train troop`") + ("`**Tower** + Defend your territory`") + ("`**Wall** + A pasive defence that block every soldier`") + ("`**Outpost** + A *teleporter* like`") + [**Farms**] + ("`**Mine** + Allow you to gain stone each turns`") + ("`**Sawmill** + Allow you to gain wood each turns`") + ("`**Breeding** + Allow you to gain food each turn`") +``` + +## Game Modes + +```mermaid +mindmap + root((Game Modes)) + ("`**1v1** + The classic mode`") + ("`**2v2** + A funny mode 2v2`") + ("`**History mode** + A mode to understand why`") + ("`**1vIA**? + A when you don't have friends`") +``` + + +## Style + +We think to made our game in 2D iso with hexagons. +the overall theme will be fairytale medieval. + +## Different troop + + +```mermaid +mindmap + root((Troop)) + ("`**No Name** + A classic troop`") + ("`**No Name** + A troop with a great deal of experience but not much power`") + ("`**No Name** + A troop with great power but little scope for expansion`") +``` + +## Balancing + +In the future, we'll have to make sure that each troop is both different and balanced. + +## Our team + +our team consists of : +- [CoCo_Sol](https://github.com/cocosol007): Owner of this project and the main developper +- [Raphaƫl](https://git.tipragot.fr/raphael): Owner of this project and game designer +- [Tipragot](https://git.tipragot.fr/tipragot): Main reviewer +- [Arthur](https://www.rust-lang.org/): Compositeur +- [Racloody](https://linktr.ee/racloody): Sound designer +- [Horoleysh](https://instagram.com/horoleysh): Artist + + diff --git a/docs/brainstorms/brainstorm1.md b/docs/brainstorms/brainstorm1.md new file mode 100644 index 0000000..6761765 --- /dev/null +++ b/docs/brainstorms/brainstorm1.md @@ -0,0 +1,66 @@ +# Brainstorm + +we've decided to make an turn based online game named : **Border Wars** + +## Building list + +```mermaid +mindmap + root((Buildings)) + ("`**Castle** + The main building of your army, you must protect it`") + ("`**Casern** + Train troop`") + ("`**Tower** + Defend your territory`") + ("`**Wall** + A pasive defence that block every soldier`") + ("`**Outpost** + A *teleporter* like`") + [**Farms**] + ("`**Mine** + Allow you to gain stone each turns`") + ("`**Sawmill** + Allow you to gain wood each turns`") + ("`**Breeding** + Allow you to gain food each turn`") +``` + +## Game Modes + +```mermaid +mindmap + root((Game Modes)) + ("`**1v1** + The classic mode`") + ("`**2v2** + A funny mode 2v2`") + ("`**History mode** + A mode to understand why`") + ("`**1vIA**? + A when you don't have friends`") +``` + + +## Style + +We think to made our game in 2D iso with hexagons. +the overall theme will be fairytale medieval. + +## Different troop + + +```mermaid +mindmap + root((Troop)) + ("`**No Name** + A classic troop`") + ("`**No Name** + A troop with a great deal of experience but not much power`") + ("`**No Name** + A troop with great power but little scope for expansion`") +``` + +## Balancing + +In the future, we'll have to make sure that each troop is both different and balanced. \ No newline at end of file